3/15/2024 0 Comments Rpg maker mv damage formulaUsing the examples found in the article above, we'll have the following effects made for 4 different skills: This is to prove that there is no outside plugin influence to cause some of the problems occurring in what will be shown below. The above screenshot is to show you that there are no plugins installed. Let's create a brand new project to show off the controlled aspects of this problem. Let's take a look at what happens when mechanics are placed in damage formulas. to determine if it's the right skill to use, too. While damage calculations typically occur during battle and/or processing of the effects, they also occur when a skill or item is being evaluated by the A.I. That's because the damage formulas should be reserved for damage calculations only. Don't worry, even I fell prey to this early on in the RPG Maker MV lifecycle. While most of what the article teaches is okay, the parts where it teaches you how to add mechanics to it aren't because they can conflict heavily with how your game is supposed to operate when the time comes. It teaches you how to manipulate the damage formula to add in more complexity to skills and items. Every other RPG Maker MV/MZ battle-mechanics-loving user has seen this article on RPG Maker Web.
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